Ai Austin's blog

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OpenVCE OpenSim OAR Loaded into Unity3D and used multi-user via Tipodean Technology

This is an avatar for Ai Austin in Unity3D and using a multi-user approach in an environment created using the OpenVCE OpenSim Archive (OAR) translated to Collada and loaded via Tipodean Technology into Unity3D and delivered via a web browser.

 

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Me and My Clone

Testing of Second Life Development Viewer 3.0.1 on 10-Aug-2011 using OpenSimulator-based Openvue grid. On Vue-9000 Hypergrid gateway. With Collada Mesh, Media On A Prim (MOAP) and Non-Player Character (NPC) functionality operational.

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OpenVCE Region on MOSES

OpenVCE Region as at 2-Aug-2011 contains 3,859 primitives and has an OAR size of 28MB.

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OpenSim - OSGrid Developers Weekly Meeting

Meeting on 2-Aug-2011

Nebadon Izumi, a core OpenSim developer and manager for OSGrid,  provides a set of images for many of the OpenSim/OSGrid developer meetings over the years via http://www.onikenkon.com/osgtm/ 

 

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OpenSim in Embedded Web Page via SpotOn3D

SpotOn3D provides a plug-in which enables a version of the Hippo viewer for Virtual Worlds OpenSim (a third party viewer based on the Linden Labs 1.23.5 viewer) to be seen embedded in a web page. Early versions allowed access to multiple grids, but it is likely that this will be closed in future. Those available for selection from the entry web page are at https://3durl.com/world

Openvue Grid Welcome Island in SpotOn3D Plug-in

MOSES Grid OpenVCE region in SpotOn3D Plug-in

** Note that as of 31-Jul-2011, Hippo is not explicitly listed as an approved Third Party Viewer to access Second Life. This can simply be because the author has not applied for such as listing. For an up to date status check on this see the list of approved viewers at  https://wiki.secondlife.com/wiki/Downloads

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