Leslie Fuentes, a paticipant in the OpenVCE.net WoSCR community Virtual Collaboration Envirionment Experiment 1 (VCEE-1) has established an initial experimental workroom in Second Life for the newly established "Virginia’s Operational Integration Cyber Center of Excellence" (VOICCE). See http://openvce.net/voicce for more details.
I-Room has been selected as one of the finalists in the government supported projects category. The other category is for public projects without government support.
For more details of the I-Room entry, images, demonstration YouTube videos and papers, see:
A demonstration of the I-Room may take place in Second Life in the morning (EST) of 31st March 2010 at Gametech 2010. Winners will be announced later that day.
Register for real and virtual participation via: http://www.teamorlando.org/gametech/
I want small avatar that appears to represent me in virtual worlds when I am using remote access viewers such as Touch Life on iPod/iPhone, Ajax Life or SLim. It should indicate I am present but with limited communications means. A floating text box provides up to two lines of status, and the screen on the front can potentially stream web information or real time web cam feeds.
The design is based on the design of the Personal Satellite Assistant (PSA) from research at NASA Ames - texture used in virtual worlds with permission from NASA colleagues. WE use this design for other robot greeters and status indicators in the I-Rooms in Second Life and Opensim. It is a design for an assistant robot for use in the International Space Station.
The avatar design makes use of a small avatar shape, but this still shows inS econd Life up to Viewer 1.23. Second Life Viewer 2.0 onwards introduces a means to add an "alpha" (tranparency layer) to dosy parts, meaning the human shaped elements can be completely hidden. Of course it will not look so good to users of old viewers, so take care what the (visible to them) underlying avatar looks like!
The viewer povides a new user interface and, importantly for those interested in collaborative systems, "shared media" (tm). Shared media allows a wide range of web pages, video types (including Flash and YouTube), movies, etc to be displayed on any face of any primitive in Second Life. A vast improvement on the previous (Second Life Viewer 1.23 and before) "media texture" that was limited to a single URL for each plot of land in Second Life.
Here are some images of our tests of a range of capabilities of the shared media mechanism involving:
The demonstration shared media displays are available in the I-Zone@VCE
Much more exploration is needed... many tools will be useful as Shared Media in Second Life Viewer 2.0. See some examples at:
Look at this demonstration of the free 3 way Adobe ConnectNow web service running with media sharing, shared whiteboard, web cam, chat, etc... to connect up to three users (more with the premium versions, 5 and 20 with ConnectNow pro versions, 300 (as on Harmonie Web) or up to 80,000 with Adobe Connnect Pro Servers!) and, in the example image below, sharing the Second Life Viewer and a Webcam/Audio feed... through Adobe ConnectNow... back into Second Life...
... at the sample meeting space at: