3D Space

If you do not already have a Second Life "avatar" please get one first. Some guidance can be found here:

After you have your Second Life avatar, and have completed the initial orientation tour, please visit the OpenVCE collaboration facility at:

VW Platform Location URL Launcher
Second Life

OpenVCE 3D Space - I-Zone - Round table for up to 25 people

http://slurl.com/secondlife/Vue/144/168/25/

teleport

Alternative Access via:

Other OpenVCE 3D Space facilities include:

3D Space via Harmonie Web Adobe Connect for Web Observers

Quick entry for guests to Adobe Connect OpenVCE Meeting Space - https://adobe.harmonieweb.org/openvce/

For OpenVCE.net Web Observers, you can launch three tools in separate windows - and move them on screen as you wish:

Notes:

  • Harmonie Web Registered Users: login via this link - Harmonie Web (OpenVCE Meeting Space)
  • Harmonie Web Registered Users: can also login in first to Harmonie Web (OpenVCE Site) and then visit the OpenVCE Meeting Space after log in.
  • "All-in-One" link may also be used to launch all three tools by those without the Adobe Connect launcher plug-in installed. Unfortunately, if the plug-in is installed already, Adobe Connect will take over the whole window rather than staying within its allocated frame.
  • I-Say: may be used to communicate between others using this web chat facility and those usign text chat within a nominated OpenVCE 3D Space. When you chat you will be asked for a name. That name will be used to identify your messages. Type return after a message to send a chat message. Make sure you send at least one even very simple "Hi" message, since you will not see any chat from others until you do. There can be a 20 seconds or more delay on first use.
  • Twitter: the hash-tag normally used for OpenVCE events is #openvce

If you have never attended an Adobe Connect meeting before

  1. Test your connection: https://adobe.harmonieweb.org/common/help/en/support/meeting_test.htm
  2. Get a quick overview: http://www.adobe.com/go/connectpro_overview

3D Space via Harmonie Web Adobe Connect for Web Observers - All-in-One

3D Space via Harmonie Web Adobe Connect for Web Observers - Suggested Screen Layout

Second Life Signup

  Join Now Free

 

You can sign up for free to explore and try things out. Use this link to join now free.

You choose a first name, select from one of a predefined (and changing) list of second names from a drop down box, and then check if that is unique. Name capitalisation sticks with you, so unless you really mean to have a lower case start to your first name, make sure you capitalise the name the way you want it to appear.

During signup, if you are offered a step to "Join a Community" skip it, and then you will go to the generic orientation welcome area when you first log on to Second Life.

Owning land to build things on such that they do not disappear and buying nicer things for your avatar to wear (you will find this essential after you get used to Second Life) costs a little through the in-world currency - Linden Dollars.

You don't need to give billing information for a free account. But if you do it gets you a few starter $L - you can just connect your PayPal account or give credit card details at the initial sign up stage and you will get a few Lindens to give you a stating position... yet it still not cost you anything unless you later upgrade you account or buy $L... which would then be charged through your nominated payment mechanism.

One way to get a good value paid account is to take out a subscription on an annual basis. This costs less per month, and gives you a weekly stipend in $L which returns a large element of what you pay for the subscription.

Computer Requirements

You can download the Second Life Viewer/Client program via the Second Life Downloads page.

Second Life requires a reasonably powerful computer - Windows, Apple Mac or Linux versions are all available. It is memory and graphics card usage intensive. See the System Requirements page.

Second Life Setup and Guidance

A 3D Virtual Collaboration Environment is under development for your community in Second Life.

If you do not already have a Second Life "avatar" please get one first. Some guidance can be found here:

After you have your Second Life avatar, and have completed the initial orientation tour, please visit the OpenVCE collaboration facility at:

VW PlatformLocationURLLauncher
Second Life

OpenVCE 3D Space - I-Zone Round table for up to 25 people

http://slurl.com/secondlife/VCE/128/80/22

teleport

Setup and Test Your System

  • Install Second Life Viewer (you may need to have this done by your computer support staff, or get their permisison to do it)
  • Note that Second Life Viewer updates are usually optional, but usually occur every 3 or 4 months.
  • In some cases related to security issues, a viewer update is mandatory to continue to access Second Life.
  • Network and firewall requirements (to give to your computer support team): [Second Life] [Opensim]
  • For specific network or firewall ssues with Quicktime Video see below.
  • Hardware Test - select test for meeting requirements of "Second Life" to test if your computer, graphics card, network and so on are suitable to run Second Life well.

Problems Receiving Video

Check you can receive Quicktime Streaming Video. Test without the Second Life Viewer. Run Quicktime Player for these tests and open these test URLs with File -> Open URL:

  1. Test simple http media url from Apple: http://www.pixar.com/theater/shorts/ljr/quicktime/ljr_320.mov
  2. Check connectivity to AIAI Media Server in HTTP mode on standard port 80: http://media.aiai.ed.ac.uk/Project/Vue/2008-08-08-Vue-Tour-Lo.mov
  3. Check connectivity to AIAI Media Server on port used for real time streaming (554) mode: http://media.aiai.ed.ac.uk:554/vue.sdp
  4. Test real time stream mode works (paste this URL into QT Player): rtsp://media.aiai.ed.ac.uk:554/vue.sdp

This could indicate where any problem lies, or if there are firewall access issues on the HTTP and/or RSTP standard ports. If 1) and 2) work but 3) and 4) do not the issue may be the RTSP port used... see: http://support.apple.com/kb/TA26368?viewlocale=en_US

General Firewall advice for Quicktime Use:
http://www.its.umd.umich.edu/documentation/quicktime-streaming-troubleshooting/

Checklist Before Meeting

  1. Assuming Second Life, Quicktime media streaming, (possibly voice if it is to be used) and the relevant avatars are all set up. Otherwise see this advice.
  2. Check media streaming is set to automatically play media streams as the avatar walks between plots. Use Edit -> Preferences -> Audio & Video and check audio, media and automatic play options are on.
  3. Set the graphics settings appropriately. Edit -> Preferences -> Graphics. Try relatively High (or Ultra) settings for good looks of the environment and the avatars. Tick the custom box, and adjust the Draw Distance to say 96m for use in meeting spaces. You can try 192m to show scenery though the windows. [Tip: If your system allows for it, try to use a draw distance of 512m if you take screen shots separate to your main activities]
  4. The VCE region has a fixed time tof day to assist new users.  But, for snapshots, a suitable light for the demonstration and fix it, rather than allowing Second Life day/night cycle. Use World -> Environment Settings and try Sunset for example, rather than the rather harsh Midday.

Second Life Advanced Users Advice

Voice Equipment

You normally use a single person headset and microphone for Voice in Second Life. But, for voice open-to-the-room for several people to hear and interact in one physicval space at the same time you need to use a good sound cancelling mic and speaker setup. One possibility is a Polycom Soundstation suitable for the room size, with the "Polycom Interconnect Box" (fitted in-line where the Cat 5 cable enters the power module) [Example UK Supplier]

Use a Logitech 3DConnexion SpaceNavigator, which connects via USB, to control avatar and camera movements smoothly during demonstrations. [Amazon.co.uk]

  • To use a 3D mouse such as 3DConnexion SpaceNavigator - Edit ->Preferences -> Input and Camera -> Setup Joystick -> Enable Joystick
  • SpaceNavigator is supported natively by Second Life without installation of any drivers. The SpaceNavigator default settings are available via a single button.

Animation Overrider

Use a good Animation Overrider (AO) to replace the default set of "duck waddle" walks. Suggest a set from Abranimations. Male Set 4 or Female Set 3 seems suitable. Approx L$800 (about US$3). Note it should always be turned off when using sitting poses in furniture though, or they can be overridden too. [Abranimations SLurl: http://slurl.com/secondlife/Isere/32/176/134]

Anti-Idler

To prevent your avatar being logged off after a period of inactivity, wear an "anti-idle" device - such as the free Starlabs [Example Supplier: XstreetSL - Starlabs Anti-Idler]

3D Space across Multiple Sims - "4-Sim"

To facilitate events in Second Life or Opensim across multiple sims or regions (usually adjacent regions, often at the 4 corners of 4 simulator regions "4-sims", but can be disjoint regons) technology is required to relay and share the various modalities for the event.

Groups

Group membership can facilitate a range of communication and management functions for events.  This include grouyp instant messaging and voice which work anywhere across all regions in Second Life, and do not vary in level by distance or have cut off communication ranges as is the case with spatialized voice and text chat, etc. It can be convenient to have a way to rapidly join a group on entering an event to make management easier.  A script in an object can allow avatars to join themselves into open membership groups.

Voice

Voice in Second Life (Vivox) and Opensim (usually Freeswitch) works on a per region basis when used in an open spatialized context.  Group voice can be used and works across multiple regions wherever the avatar is located.

Video Feeds

Video/media URLs are on a per plot basis in Second Life (one URL per plot). Opensim is more flexible in terms of media URLs.  New technology for media plug ins is forthoming in Secid Life as at October 2009.  Screens on adjavcent plots that can be seen by an avatar look to be showing the same URL as on the plot that the avatar is placed in.  Technlogy can be used to relay the URL that is to be seen by avatars on different plots by sending messages between scripts in objects to specific "relay" objects (which must be deeded to the group which owns the land for group owned plots) which change the pot media URL (object to object IM using their UUID)  from a "master" controller.

Text Chat

Text-based local chat in Second  Life has a range of 20m and works over several regions.  Shout allows for 100m range.  To go across multiple regions, instant message must be used, which can work with groups.  Or else technoogy is required to relay text chat in and out in 20m diameter cshperes... difficult, but not impossible, to arrange with text-cancelling linked chat relays, which can also act as conduits to external web-based chat systems (like OpenVCE.net I-Say) and text chat loggers (which must respect the Linden Labs terms of Service in terms of asking for permisison before relaying any text chat and potentially private content outside of Second Life).

 

 

 

3D Space via Quicktime for Web Observers

This page is accessible at the short URL http://tr.im/3dspacealt
Recorded version for demonstration

For OpenVCE.net Web Observers, you can launch two other tools in separate windows - to let you move them on screen as you wish:

Notes:

  • All-in-One: The "All-in-One" link may also be used to launch all three tools by those without the Adobe Connect launcher plug-in installed. Unfortunately, Adobe Connect otherwise will take over the whole window rather than staying within its allocated frame.
  • Video/Audio via Apple Quicktime: Video and audio is relayed via Quicktime Steaming using the Real Time Streaming protocol (http:// or rtsp:// on port 554) which may be blocked by some firewalls.
  • I-Say: You may use the chat facilility to communicate between others using this chat facility and those within a nominated OpenVCE 3D Space. When you chat you will be asked for a name. That name will be used to identify your messages. Type return after a message to send a chat message. Make sure you send at least one even very simple "Hi" message, since you will not see any chat from others until you do. There can be a 20 seconds or more delay on first use.
  • Twitter: the hash-tag normally used for OpenVCE events is #openvce

3D Space via Quicktime for Web Observers - All-in-One

VW PlatformLocationURLLauncher
Second Life

OpenVCE 3D Space- I-Zone - Round table for up to 25 people

http://slurl.com/secondlife/VCE/128/80/22/

teleport

Meeting Video

Click play/pause button to start and stop the video stream

URL for RTSP: rtsp://media.aiai.ed.ac.uk:554/vue.sdp
URL for HTTP: http://media.aiai.ed.ac.uk:554/vue.sdp
(Opens in a separate player)


Meeting Chat (I-Say to VCE I-Zone)

You may use this chat facilility to communicate between those within the OpenVCE 3D Space and others using this chat facility.

When you press "Register" or "Login" or type your first message in the input line at the bottom, you'll be asked for a name. That name will be used to identify your messages. Type return after a message to send a chat message. Make sure you send at least one even very simple "Hi" message, since you will not see any chat from others until you do. There can be a 10 to 20 seconds or more delay on first use.

3D Space via Quicktime for Web Observers - Recorded Demo

Recorded Demonstration

VW PlatformLocationURLLauncher
Second Life

OpenVCE 3D Space - Round table for up to 25 people

http://slurl.com/secondlife/Informatics/209/196/23/

teleport

Meeting Video

Click play/pause button to start and stop the video stream


Meeting Chat

You may use this chat facilility to communicate between those within the OpenVCE 3D Space and others using this chat facility.

When you press "Login" or type your first message in the input line at the bottom, you'll be asked for a name. That name will be used to identify your messages. Type return to send a chat message. Make sure you send at least one even very simple "Hi" message, since you will not see any chat from others until you do. There can be a 10 seconds or more delay on first use.