At present anyone can take OpenVCE 3D Assets and other Second Life large and multi-part builds over from a BUILT version in Second Life to Opensim via Second Inventory. The OpenVCE release box and its unpack mechanism cannot be taken over directly via that route. It will take a few days work to restore the packaging mechanism using slightly modified scripts in Opensim. All things we plan to do when we have time.
For now, route is:
- Build in SL.
- Choose one part as a core item.
- Note or change part names (some may have component names that are not helpful) , relative locations and rotations for each part (unfortunately some may be rotated with respect to one another and at arbitrary offsets). [Note that for the OpenVCE 3D Assets, the OpenVCE.net team we will be improving part names, removing relative rotations and adjusting the root prims to be on a very simple whole meter grid at some stage]
- Move into Second Inventory.
- Transfer to Opensim.
- Rez chosen core item and set it to a simple whole meter location with zero rotation.
- Rez all other parts and move them to their original relative locations and rotations.