OpenVCE

Open Virtual Collaboration Environment
Austin Tate's picture

Unity3D I-Room with Mulit-User Access, VoIP, and Widgets

The Unity3D I-Room tests now include VoIP. The main window is a Unity3D build of the I-Room in an open terrain. This is delivered using the SmartFox MMO server. Around the 3D view are a number of widgets to provide a Twitter feed on a nominated #tag, a shared whiteboard/presentation facilility vased on Dabbleboard, and now a Flash-based video-teleconferencing facility from Tokbox.

The demonstration I-Room with VoIP is avaialble at: http://www.aiai.ed.ac.uk/~ai/unity/iroom-mmo/iroom-voip.html but please note that the SmartFox server required for MMO access is not always kept running.

Ai Austin's picture

OpenVCE OpenSim OAR Loaded into Unity3D and used multi-user via Tipodean Technology

This is an avatar for Ai Austin in Unity3D and using a multi-user approach in an environment created using the OpenVCE OpenSim Archive (OAR) translated to Collada and loaded via Tipodean Technology into Unity3D and delivered via a web browser.

 

Austin Tate's picture

Posting from VCE Region in Second Life

Test posting using new Jeff Dalton Blog Poster script.
Jeff Dalton's picture

V 2 Test with categories from Second Life

This test post should have categories OpenVCE and VATAR. More complex XML is now being sent. This is from v2, with value tag around the array tag.

Austin Tate's picture

Posting from VCE Region in Second Life

Test posting using new Jeff Dalton Blog Poster script.
Syndicate content